top of page
BLOGS
The articles about Virtual Simulations or VR, AR and MR related issues are written in Dutch or in English. Unless BlueTea mentions the author, all articles are written or translated by BlueTea.
Search


Ton Bongers
36 min read
Gamification and Game Based Learning for Vocational Education and Training
Game Based Learning for Vocational Education and Training

Ton Bongers
3 min read
The Evolution of Game-Based Learning
Author: InEducation In the field of training and education, one of the most transformative revolutions taking place as we speak is the...

Ton Bongers
9 min read
Virtual radiology training by Bayer Medical Care and BlueTea leads to real partnership
The development of a virtual training game for the Centargo by BlueTea is more than a common customer relationship


Ton Bongers
1 min read
XR strategy requires more than building a game
The steps to achieving sufficient business integration depend on making key decisions across infrastructure, hardware, ecosystem and people


Ton Bongers
3 min read
Together strong in technology education
BlueTea heeft in collegiale samenwerking met CIVIL een virtuele simulatie ontwikkeld ter ondersteuning van het installatie onderwijs

Ton Bongers
3 min read
Why Is Game-Based Learning Important?
GBL incorporates game characteristics and principles into learning activities. Learning activities inspire student engagement and enthusiasm


Ton Bongers
4 min read
Gaming is more social and educational than previously thought
Gaming can make young people more social, and it can even help them overcome depression and anxiety, among other things.


Ton Bongers
1 min read
Statistics of Gamification in Operations
The increase in the number of companies that achieved high ROIs due to gamification is proof of its positive impact on business.


Ton Bongers
1 min read
Statistics of Gamification in Education
For educational institutions, gamification is meant to encourage excellence among students.


Ton Bongers
5 min read
GBL Examples
7 Companies That Implemented Game-Based Strategies Effectively


Ton Bongers
1 min read
Learning Returns versus Euro's
What is the relationship between training costs and the return on learning? Try our math chart and wonder...

Ton Bongers
2 min read
Team work @VIBE
Recently, technological partners from VIBE came together at BUAS to meet about the technical progress of the VIBE project.

Ton Bongers
5 min read
ROI by using Micosoft Hololens
Across industries, companies are finding practical ways to bridge physical reality and digital experiences.


Ton Bongers
4 min read
XR helps GE Healthcare train engineers
Faster training, increased effectiveness, lower risk by using an XR simulation


Ton Bongers
3 min read
Renault effectively train employees
The question of how to effectively train employees was raised very quickly


Ton Bongers
2 min read
The story of 60,000 headsets
Accenture, the multinational IT services and consulting firm, has acquired 60,000 headsets for training its own new recruits


Ton Bongers
6 min read
A Guide to VR Tech
Of the various forms of extended reality now available in the digital landscape, VR is one of the best understood.


Ton Bongers
4 min read
Introduction to Game Based Learning
An introduction to Game Based Learning

Ton Bongers
2 min read
Looking for OpenBrains!
Open Brains believes in co-creation, the drivers behind innovation!


Ton Bongers
4 min read
Measuring Training Effectiveness
Training is all about improving individual and group performances and in turn influencing the overall performance of your business.
Blog
bottom of page